KFS Your Heading Text Here
Improve your sailing the Fast way
While you play!
All Multiplayer
Download from Android* or Apple*
Get Immediate access to
- Understanding telltales
- Using “Trim” to go faster … avoiding the hidden anchor
- Vang controls in Light, Medium and Strong winds
- Tide & Current … how to deal with it
Looking forward to seeing you in the game and on the water
Master your sailing … fast!
Sailing Simulator Game
- Build knowledge quickly – same response & visual clues as a real boat
- Go faster, practise in various wind strengths / conditions
- Get to the front of the fleet faster – Compress years of sailing into just hours
- Go sailing anytime
- learn to instantly pick:
- “changing gears” boat setup for different conditions
“Playing this game has taught me how to use telltales and my sailing has dramatically improved since” Alistair
What you get to play with ** …
Boat Controls: Steering, Sailor Balance, Sailor Trim
- Boat Controls: Centreboard, Halyard
Sail Controls: Mainsheet (auto available), Vang
Controls change: Speed, Heeling, Height (upwind angle), Stability
Effects and Targets change in different wind strenghts
Gusts, Telltales, Windshifts
Variety of wind strengths: 3 to 30 knots
- Tide & current: fully adjustable in strength and direction
- Master the current: prestart, at start line, upwind, downwind & mark roundings
** Some Restrictions in free version
“How to go faster and Point higher upwind while avoiding capsizes downwind, I wondered how the other boats did that!” Steve
Australian Sailing Simulator …
Developed in Australia, to help you sail faster.
Sailing has to be one of the most enjoyable lifelong sports that you can play.
*Android, Google trademark, now available in Google Play Store (Game requires device with fast processor).
* Apple, trademark, now available in Apple App store
Sailing Simulator on Steroids
Use the simulator to go through various scenerios with sailors and coaches
Coaching tools
- Powerboat mode (of course)
- Rack all the boats together with a single button
- add text and voice communication
- “skyhook” for coach boat to hold in any location and angle before “rack up”
- eg just before bottom mark or rounding top mark on port?
- adjust start line and course bias
- adjust wind direction & strength + gusts (type, frequency, size, strength, direction, starting point and more)
- adjust tide (strength & direction)
- “helper graphics” for wind & tide directions, shadows etc

Sailing Tactics and Windshifts
- Observing where there is more (or less) wind
- “reading” land shape & gusts (spreading, new wind or oscillating)
- Get there faster by taking the shorter course
- Dealing with tide, when to get into it, or out of it
- Tide effect on the start line, each leg and at mark roundings

Racing for Boat speed
How to make your (real) boat go faster
- Weight and balance, more than sitting on the side but when and where
- Sail settings trading speed and height (angle to wind)
- Vang (kicker) twist on sail
- Centreboard (daggerboard) control side drift and speed (friction)
- Halyard

Learn to Sail (going upwind)
- showing nogo zone
- Sail boats can not sail directly upwind, they must “zig zag” upwind.
- if you try to sail too close to the wind direction, the sail flaps and boat slows down
- Controls on this step include mainsail and steering then find the best course upwind (not the red zone)
- Visuals to use include luffing & flapping sail and telltales on luff (front part of sail)
An easy and efficient way to “understand” the mechanics of sailing, try it yourself

The best way is to “Play the Game” for yourself:
Free multiplayer version for all the basics
Download on Android* & Apple*
Advanced features available for 14 day free trial
2Sail Sailing Simulator is available on
Google Play and Apple app store
It can also be run in “android emulator” mode using Bluestacks.
Getting the most from 2Sail Sailing
Well Before the First session
Information you need
At the first session
For The Sailor
Well Before the First Session
- Download the app
- Step through the controls (5 minutes here will help you … a lot)
- Sign up to the Free 14 day trial
- Start sailing to practise controls
- Optional: Continue through the step by steps
- Download Zoom if your instructor will be using it
Information you need
- 2Sail Private – Server Name: (likely to be the country you live in)
- 2Sail Private – Harbour Name: (text / number combo less than 12 chars set by the instructor)
- 2Sail Private – Name of you or your boat: (any name, displayed to all)
- Zoom room number:
- Zoom password:
At the First Session
- Start zoom and log in
- Start 2Sail, tap Private – Friends … enter the information as above
- tap “Go Racing”


For the Coach / Instructor
more coming here … Oct 2021
About the Developer
Kingsley Forbes-Smith … Sailing coach
Overview
However winning can certainly help the enjoyment.
Experience Coaching
Developer of “2Sail” sailing simulator

Experience around boats and administration
Dinghys Sailed and or coached (in no particular order)

Yachts raced (1+ seasons)
Yachts cruising

Clubs Raced from (regularly or regatta or training)
Why was this game developed ?
There are reasons why things happen on a boat.
I call these “Fundamental Rules”
This game explains those Rules:
- more than knowing WHAT to do
- UNDERSTAND why, when and what to do about it.
This game has training modules which focus on each skill, allow mastery of complexity by removing all the distractions,
You can also race with all the complexities of a real boat.
Some of the “Fundamental Rules” are repeated over and over during a race, others maybe happen once a season or even less.
By allowing you to experience the differences in a controlled enviroment, you can compress years and years of experience into a short time period.
Good sailors are often going TWICE as fast as slower boats, it is not the boat, it is all about KNOWLEDGE.
About the Simulator
The developer has over 40 years coaching experience (see above)
This game was carefully developed to highlight the tricks and techniques to go faster.
It is not about fancy graphics,
Everything that you see is a clue, to understand some aspect of sailing.
- Sail shape:
- twist
- depth
- draft position
- luffing (when it just starts to curl at the front edge)
- flapping
- Telltales
- flags
- wind on the water
- wake off the back of the boat
- etc, etc
all will help you to understand a real boat.
The physics engine that drives the boat has been carefully crafted to respond to all the inputs:
- Mainsheet
- vang
- outhaul
- downhaul
- rudder
- balance
- trim
- wind shifts
- wind strength
- tide or current
- land effect
Other Techniques to deal with
- safely leaving and returning to shore
- Start Line Bias
- Starting Fast and On-time
and just like real boats the response is different depending on wind strength and what direction you are sailing in.
I hope you enjoy it and look forward to seeing you in the game and on the water.
Please note: This payment may show on PayPal or your credit card
as “PAYPAL *PROPEOPLEPT” or Pro People Pty Ltd rather than as 2sail.net
Feedback
Having problems or
didn’t get your confirmation email or
Like to give some feedback ?
Please email me on … mailme2sail@gmail.com
Hints (Sailing and Game)
Now on Android & Apple Phones & Tablets
Setting the sails
Technique:
- let it out till it starts to “flap” then pull it in a bit.
Basic sailing:
- Going upwind (towards the wind) … pull the sails all the way on
- Going downwind (away from the wind) … let the sails all the way out
- Reaching (across the wind) … sails “halfway”
- a flappy sail is an unhappy sail … pull it on.
Advanced:
- The boat goes fastest when the sails are eased out, but not so far as the front edge starts to “curve”
Boats will not sail “into” the wind
- if you want to go upwind, you need to go in a zig zag course upwind, you can NOT sail directly into the wind
Tacking upwind
- Generally keep the sails on when going upwind
- To avoid getting stuck into wind … point up (sail closer towards where the wind is) AND pull the sail on … get speed THEN Tack (turn).
- When turning the boat towards the wind (tacking), steer from closer towards the wind (closehauled) to closehauled.
- If you try to tack from a reach (wind across the side) then the boat will slow down too much and you may start going backwards, point up (closehauled) first AND pull the sail on, before you start to tack.
- Steering through a tack takes some care … enough steering to get through, but not too much steering or you slow down (and stop), this is a trial and error, every boat is different. Look at the angle of the “Rudder” (steering) on the screen, about 45 degrees is good.
Sailing Downwind
- Generally ease the sails all the way out
Balance with Weight
- This is just some practise moving around
- Generally in light airs, you “heel” (lean) the boat to “leeward” (towards the side the sail is on)
- When going directly downwind (in light airs and in a single sail boat) … heel the boat to windward (a lot) for max speed.
Balance with sail
- If the wind gets too much, ease the sail out
- This level is about preventing a capsize.
- Sailing the boat “flat” in a strong breeze is in a later level
Fast Start
- The aim on any start line is 3 targets:
- start in the right spot (not required for this level)
- start on time, (close up to the line but not over, when the flag drops)
- start with speed, as fast as possible
- This level is scored on a finish line put just past the start line, so need to start on time AND with speed to win.
First race
- put it all together
- start, upwind, downwind
Club Winners
Telltales
- steer to make the telltales both horizontal (straight, flat)
- if the far one stands up (or twirls) (on Leeward side, away from the wind), steer closer to the wind
- if the close one stands up (windward side, close to the wind), steer a bit further away from the wind
Trim “the big secret anchor”
- in light airs, sit forward … far enough for the “bubbles” at the back (stern of boat) to stop
- Stronger wind, sit back to avoid nose dive
- Get this right and notice a dramatic improvement in your sailing speed
Boom Vang (Kicker)
- Light winds
- upwind: pull it on a bit
- Downwind: ease it out
- Medium winds
- Upwind: pull it on heaps
- Downwind: let it out
- Strong winds
- Upwind: ease it out a bit … to allow you to spill wind and sail the boat flat
- Downwind: On a little bit to keep control, if you let it right out you may capsize to windward
Windshifts
- Wind often blows “around” land shapes (headlands etc),
- With careful positioning, you can make use of the “wind bending” to sail a shorter course
- There is also reduced wind behind land and indeed behind other boats
Tide / Current
- Get into* the current when it is going with you amd out* of it when it is going against you
- use it to advantage (acts like a windshift) to help you get there faster
- allow for it at marks … if against you, over stand the mark, if with you then understand the layline / mark
- allow for it at start line, depending on which way, it may change the favoured end … and cause carnage at one end.

